/*
* Definitions for the 'struct sk_buff' memory handlers.
*
* Authors:
* Alan Cox, <gw4pts@gw4pts.ampr.org>
* Florian La Roche, <rzsfl@rz.uni-sb.de>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*/
#ifndef _LINUX_SKBUFF_H
#define _LINUX_SKBUFF_H
#include <linux/config.h>
#include <linux/time.h>
#include <asm/atomic.h>
#include <asm/types.h>
#define CONFIG_SKB_CHECK 0
#define HAVE_ALLOC_SKB /* For the drivers to know */
#define HAVE_ALIGNABLE_SKB /* Ditto 8) */
#define FREE_READ 1
#define FREE_WRITE 0
#define CHECKSUM_NONE 0
#define CHECKSUM_HW 1
#define CHECKSUM_UNNECESSARY 2
struct sk_buff_head
{
struct sk_buff * next;
struct sk_buff * prev;
__u32 qlen; /* Must be same length as a pointer
for using debugging */
#if CONFIG_SKB_CHECK
int magic_debug_cookie;
#endif
};
struct sk_buff
{
struct sk_buff * next; /* Next buffer in list */
struct sk_buff * prev; /* Previous buffer in list */
struct sk_buff_head * list; /* List we are on */
#if CONFIG_SKB_CHECK
int magic_debug_cookie;
#endif
struct sk_buff *link3; /* Link for IP protocol level buffer chains */
struct sock *sk; /* Socket we are owned by */
unsigned long when; /* used to compute rtt's */
struct timeval stamp; /* Time we arrived */
struct device *dev; /* Device we arrived on/are leaving by */
union
{
struct tcphdr *th;
struct ethhdr *eth;
struct iphdr *iph;
struct udphdr *uh;
unsigned char *raw;
/* for passing file handles in a unix domain socket */
void *filp;
} h;
union
{
/* As yet incomplete physical layer views */
unsigned char *raw;
struct ethhdr *ethernet;
} mac;
struct iphdr *ip_hdr; /* For IPPROTO_RAW */
unsigned long len; /* Length of actual data */
unsigned long csum; /* Checksum */
__u32 saddr; /* IP source address */
__u32 daddr; /* IP target address */
__u32 raddr; /* IP next hop address */
__u32 seq; /* TCP sequence number */
__u32 end_seq; /* seq [+ fin] [+ syn] + datalen */
__u32 ack_seq; /* TCP ack sequence number */
unsigned char proto_priv[16]; /* Protocol private data */
volatile char acked, /* Are we acked ? */
used, /* Are we in use ? */
free, /* How to free this buffer */
arp; /* Has IP/ARP resolution finished */
unsigned char tries, /* Times tried */
lock, /* Are we locked ? */
localroute, /* Local routing asserted for this frame */
pkt_type, /* Packet class */
pkt_bridged, /* Tracker for bridging */
ip_summed; /* Driver fed us an IP checksum */
#define PACKET_HOST 0 /* To us */
#define PACKET_BROADCAST 1 /* To all */
#define PACKET_MULTICAST 2 /* To group */
#define PACKET_OTHERHOST 3 /* To someone else */
unsigned short users; /* User count - see datagram.c,tcp.c */
unsigned short protocol; /* Packet protocol from driver. */
unsigned short truesize; /* Buffer size */
atomic_t count; /* reference count */
struct sk_buff *data_skb; /* Link to the actual data skb */
unsigned char *head; /* Head of buffer */
unsigned char *data; /* Data head pointer */
unsigned char *tail; /* Tail pointer */
unsigned char *end; /* End pointer */
void (*destructor)(struct sk_buff *); /* Destruct function */
__u16 redirport; /* Redirect port */
};
#ifdef CONFIG_SKB_LARGE
#define SK_WMEM_MAX 65535
#define SK_RMEM_MAX 65535
#else
#define SK_WMEM_MAX 32767
#define SK_RMEM_MAX 32767
#endif
#if CONFIG_SKB_CHECK
#define SK_FREED_SKB 0x0DE2C0DE
#define SK_GOOD_SKB 0xDEC0DED1
#define SK_HEAD_SKB 0x12231298
#endif
#ifdef __KERNEL__
/*
* Handling routines are only of interest to the kernel
*/
#include <linux/malloc.h>
#include <asm/system.h>
#if 0
extern void print_skb(struct sk_buff *);
#endif
extern void kfree_skb(struct sk_buff *skb, int rw);
extern void skb_queue_head_init(struct sk_buff_head *list);
extern void skb_queue_head(struct sk_buff_head *list,struct sk_buff *buf);
extern void skb_queue_tail(struct sk_buff_head *list,struct sk_buff *buf);
extern struct sk_buff * skb_dequeue(struct sk_buff_head *list);
extern void skb_insert(struct sk_buff *old,struct sk_buff *newsk);
extern void skb_append(struct sk_buff *old,struct sk_buff *newsk);
extern void skb_unlink(struct sk_buff *buf);
extern __u32 skb_queue_len(struct sk_buff_head *list);
extern struct sk_buff * skb_peek_copy(struct sk_buff_head *list);
extern struct sk_buff * alloc_skb(unsigned int size, int priority);
extern struct sk_buff * dev_alloc_skb(unsigned int size);
extern void kfree_skbmem(struct sk_buff *skb);
extern struct sk_buff * skb_clone(struct sk_buff *skb, int priority);
extern struct sk_buff * skb_copy(struct sk_buff *skb, int priority);
extern void skb_device_lock(struct sk_buff *skb);
extern void skb_device_unlock(struct sk_buff *skb);
extern void dev_kfree_skb(struct sk_buff *skb, int mode);
extern int skb_device_locked(struct sk_buff *skb);
extern unsigned char * skb_put(struct sk_buff *skb, int len);
extern unsigned char * skb_push(struct sk_buff *skb, int len);
extern unsigned char * skb_pull(struct sk_buff *skb, int len);
extern int skb_headroom(struct sk_buff *skb);
extern int skb_tailroom(struct sk_buff *skb);
extern void skb_reserve(struct sk_buff *skb, int len);
extern void skb_trim(struct sk_buff *skb, int len);
extern __inline__ int skb_queue_empty(struct sk_buff_head *list)
{
return (list->next == (struct sk_buff *) list);
}
/*
* Peek an sk_buff. Unlike most other operations you _MUST_
* be careful with this one. A peek leaves the buffer on the
* list and someone else may run off with it. For an interrupt
* type system cli() peek the buffer copy the data and sti();
*/
extern __inline__ struct sk_buff *skb_peek(struct sk_buff_head *list_)
{
struct sk_buff *list = ((struct sk_buff *)list_)->next;
if (list == (struct sk_buff *)list_)
list = NULL;
return list;
}
/*
* Return the length of an sk_buff queue
*/
extern __inline__ __u32 skb_queue_len(struct sk_buff_head *list_)
{
return(list_->qlen);
}
#if CONFIG_SKB_CHECK
extern int skb_check(struct sk_buff *skb,int,int, char *);
#define IS_SKB(skb) skb_check((skb), 0, __LINE__,__FILE__)
#define IS_SKB_HEAD(skb) skb_check((skb), 1, __LINE__,__FILE__)
#else
#define IS_SKB(skb)
#define IS_SKB_HEAD(skb)
extern __inline__ void skb_queue_head_init(struct sk_buff_head *list)
{
list->prev = (struct sk_buff *)list;
list->next = (struct sk_buff *)list;
list->qlen = 0;
}
/*
* Insert an sk_buff at the start of a list.
*
* The "__skb_xxxx()" functions are the non-atomic ones that
* can only be called with interrupts disabled.
*/
extern __inline__ void __skb_queue_head(struct sk_buff_head *list, struct sk_buff *newsk)
{
struct sk_buff *prev, *next;
newsk->list = list;
list->qlen++;
prev = (struct sk_buff *)list;
next = prev->next;
newsk->next = next;
newsk->prev = prev;
next->prev = newsk;
prev->next = newsk;
}
extern __inline__ void skb_queue_head(struct sk_buff_head *list, struct sk_buff *newsk)
{
unsigned long flags;
save_flags(flags);
cli();
__skb_queue_head(list, newsk);
restore_flags(flags);
}
/*
* Insert an sk_buff at the end of a list.
*/
extern __inline__ void __skb_queue_tail(struct sk_buff_head *list, struct sk_buff *newsk)
{
struct sk_buff *prev, *next;
newsk->list = list;
list->qlen++;
next = (struct sk_buff *)list;
prev = next->prev;
newsk->next = next;
newsk->prev = prev;
next->prev = newsk;
prev->next = newsk;
}
extern __inline__ void skb_queue_tail(struct sk_buff_head *list, struct sk_buff *newsk)
{
unsigned long flags;
save_flags(flags);
cli();
__skb_queue_tail(list, newsk);
restore_flags(flags);
}
/*
* Remove an sk_buff from a list.
*/
extern __inline__ struct sk_buff *__skb_dequeue(struct sk_buff_head *list)
{
struct sk_buff *next, *prev, *result;
prev = (struct sk_buff *) list;
next = prev->next;
result = NULL;
if (next != prev) {
result = next;
next = next->next;
list->qlen--;
next->prev = prev;
prev->next = next;
result->next = NULL;
result->prev = NULL;
result->list = NULL;
}
return result;
}
extern __inline__ struct sk_buff *skb_dequeue(struct sk_buff_head *list)
{
long flags;
struct sk_buff *result;
save_flags(flags);
cli();
result = __skb_dequeue(list);
restore_flags(flags);
return result;
}
/*
* Insert a packet on a list.
*/
extern __inline__ void __skb_insert(struct sk_buff *newsk,
struct sk_buff * prev, struct sk_buff *next,
struct sk_buff_head * list)
{
newsk->next = next;
newsk->prev = prev;
next->prev = newsk;
prev->next = newsk;
newsk->list = list;
list->qlen++;
}
/*
* Place a packet before a given packet in a list
*/
extern __inline__ void skb_insert(struct sk_buff *old, struct sk_buff *newsk)
{
unsigned long flags;
save_flags(flags);
cli();
__skb_insert(newsk, old->prev, old, old->list);
restore_flags(flags);
}
/*
* Place a packet after a given packet in a list.
*/
extern __inline__ void skb_append(struct sk_buff *old, struct sk_buff *newsk)
{
unsigned long flags;
save_flags(flags);
cli();
__skb_insert(newsk, old, old->next, old->list);
restore_flags(flags);
}
/*
* remove sk_buff from list. _Must_ be called atomically, and with
* the list known..
*/
extern __inline__ void __skb_unlink(struct sk_buff *skb, struct sk_buff_head *list)
{
struct sk_buff * next, * prev;
list->qlen--;
next = skb->next;
prev = skb->prev;
skb->next = NULL;
skb->prev = NULL;
skb->list = NULL;
next->prev = prev;
prev->next = next;
}
/*
* Remove an sk_buff from its list. Works even without knowing the list it
* is sitting on, which can be handy at times. It also means that THE LIST
* MUST EXIST when you unlink. Thus a list must have its contents unlinked
* _FIRST_.
*/
extern __inline__ void skb_unlink(struct sk_buff *skb)
{
unsigned long flags;
save_flags(flags);
cli();
if(skb->list)
__skb_unlink(skb, skb->list);
restore_flags(flags);
}
/*
* Add data to an sk_buff
*/
extern __inline__ unsigned char *skb_put(struct sk_buff *skb, int len)
{
unsigned char *tmp=skb->tail;
skb->tail+=len;
skb->len+=len;
if(skb->tail>skb->end)
{
__label__ here;
panic("skput:over: %p:%d", &&here,len);
here:
}
return tmp;
}
extern __inline__ unsigned char *skb_push(struct sk_buff *skb, int len)
{
skb->data-=len;
skb->len+=len;
if(skb->data<skb->head)
{
__label__ here;
panic("skpush:under: %p:%d", &&here,len);
here:
}
return skb->data;
}
extern __inline__ unsigned char * skb_pull(struct sk_buff *skb, int len)
{
if(len > skb->len)
return NULL;
skb->data+=len;
skb->len-=len;
return skb->data;
}
extern __inline__ int skb_headroom(struct sk_buff *skb)
{
return skb->data-skb->head;
}
extern __inline__ int skb_tailroom(struct sk_buff *skb)
{
return skb->end-skb->tail;
}
extern __inline__ void skb_reserve(struct sk_buff *skb, int len)
{
skb->data+=len;
skb->tail+=len;
}
extern __inline__ void skb_trim(struct sk_buff *skb, int len)
{
if(skb->len>len)
{
skb->len=len;
skb->tail=skb->data+len;
}
}
#endif
extern struct sk_buff * skb_recv_datagram(struct sock *sk,unsigned flags,int noblock, int *err);
extern int datagram_select(struct sock *sk, int sel_type, select_table *wait);
extern void skb_copy_datagram(struct sk_buff *from, int offset, char *to,int size);
extern void skb_copy_datagram_iovec(struct sk_buff *from, int offset, struct iovec *to,int size);
extern void skb_free_datagram(struct sock * sk, struct sk_buff *skb);
#endif /* __KERNEL__ */
#endif /* _LINUX_SKBUFF_H */