/* * linux/fs/buffer.c * * Copyright (C) 1991, 1992 Linus Torvalds */ /* * 'buffer.c' implements the buffer-cache functions. Race-conditions have * been avoided by NEVER letting an interrupt change a buffer (except for the * data, of course), but instead letting the caller do it. */ /* * NOTE! There is one discordant note here: checking floppies for * disk change. This is where it fits best, I think, as it should * invalidate changed floppy-disk-caches. */ /* Some bdflush() changes for the dynamic ramdisk - Paul Gortmaker, 12/94 */ #include <linux/sched.h> #include <linux/kernel.h> #include <linux/major.h> #include <linux/string.h> #include <linux/locks.h> #include <linux/errno.h> #include <linux/malloc.h> #include <linux/pagemap.h> #include <linux/swap.h> #include <linux/swapctl.h> #include <linux/smp.h> #include <linux/smp_lock.h> #include <asm/system.h> #include <asm/segment.h> #include <asm/io.h> #define NR_SIZES 5 static char buffersize_index[17] = {-1, 0, 1, -1, 2, -1, -1, -1, 3, -1, -1, -1, -1, -1, -1, -1, 4}; static short int bufferindex_size[NR_SIZES] = {512, 1024, 2048, 4096, 8192}; #define BUFSIZE_INDEX(X) ((int) buffersize_index[(X)>>9]) #define MAX_BUF_PER_PAGE (PAGE_SIZE / 512) static int grow_buffers(int pri, int size); static int shrink_specific_buffers(unsigned int priority, int size); static int maybe_shrink_lav_buffers(int); static int nr_hash = 0; /* Size of hash table */ static struct buffer_head ** hash_table; static struct buffer_head * lru_list[NR_LIST] = {NULL, }; /* next_to_age is an array of pointers into the lru lists, used to cycle through the buffers aging their contents when deciding which buffers to discard when more memory is needed */ static struct buffer_head * next_to_age[NR_LIST] = {NULL, }; static struct buffer_head * free_list[NR_SIZES] = {NULL, }; static struct buffer_head * unused_list = NULL; struct buffer_head * reuse_list = NULL; static struct wait_queue * buffer_wait = NULL; int nr_buffers = 0; int nr_buffers_type[NR_LIST] = {0,}; int nr_buffers_size[NR_SIZES] = {0,}; int nr_buffers_st[NR_SIZES][NR_LIST] = {{0,},}; int buffer_usage[NR_SIZES] = {0,}; /* Usage counts used to determine load average */ int buffers_lav[NR_SIZES] = {0,}; /* Load average of buffer usage */ int nr_free[NR_SIZES] = {0,}; int buffermem = 0; int nr_buffer_heads = 0; extern int *blksize_size[]; /* Here is the parameter block for the bdflush process. If you add or * remove any of the parameters, make sure to update kernel/sysctl.c. */ static void wakeup_bdflush(int); #define N_PARAM 9 #define LAV union bdflush_param{ struct { int nfract; /* Percentage of buffer cache dirty to activate bdflush */ int ndirty; /* Maximum number of dirty blocks to write out per wake-cycle */ int nrefill; /* Number of clean buffers to try to obtain each time we call refill */ int nref_dirt; /* Dirty buffer threshold for activating bdflush when trying to refill buffers. */ int clu_nfract; /* Percentage of buffer cache to scan to search for free clusters */ int age_buffer; /* Time for normal buffer to age before we flush it */ int age_super; /* Time for superblock to age before we flush it */ int lav_const; /* Constant used for load average (time constant */ int lav_ratio; /* Used to determine how low a lav for a particular size can go before we start to trim back the buffers */ } b_un; unsigned int data[N_PARAM]; } bdf_prm = {{60, 500, 64, 256, 15, 30*HZ, 5*HZ, 1884, 2}}; /* The lav constant is set for 1 minute, as long as the update process runs every 5 seconds. If you change the frequency of update, the time constant will also change. */ /* These are the min and max parameter values that we will allow to be assigned */ int bdflush_min[N_PARAM] = { 0, 10, 5, 25, 0, 100, 100, 1, 1}; int bdflush_max[N_PARAM] = {100,5000, 2000, 2000,100, 60000, 60000, 2047, 5}; /* * Rewrote the wait-routines to use the "new" wait-queue functionality, * and getting rid of the cli-sti pairs. The wait-queue routines still * need cli-sti, but now it's just a couple of 386 instructions or so. * * Note that the real wait_on_buffer() is an inline function that checks * if 'b_wait' is set before calling this, so that the queues aren't set * up unnecessarily. */ void __wait_on_buffer(struct buffer_head * bh) { struct wait_queue wait = { current, NULL }; bh->b_count++; add_wait_queue(&bh->b_wait, &wait); repeat: run_task_queue(&tq_disk); current->state = TASK_UNINTERRUPTIBLE; if (buffer_locked(bh)) { schedule(); goto repeat; } remove_wait_queue(&bh->b_wait, &wait); bh->b_count--; current->state = TASK_RUNNING; } /* Call sync_buffers with wait!=0 to ensure that the call does not return until all buffer writes have completed. Sync() may return before the writes have finished; fsync() may not. */ /* Godamity-damn. Some buffers (bitmaps for filesystems) spontaneously dirty themselves without ever brelse being called. We will ultimately want to put these in a separate list, but for now we search all of the lists for dirty buffers */ static int sync_buffers(kdev_t dev, int wait) { int i, retry, pass = 0, err = 0; int nlist, ncount; struct buffer_head * bh, *next; /* One pass for no-wait, three for wait: 0) write out all dirty, unlocked buffers; 1) write out all dirty buffers, waiting if locked; 2) wait for completion by waiting for all buffers to unlock. */ repeat: retry = 0; repeat2: ncount = 0; /* We search all lists as a failsafe mechanism, not because we expect there to be dirty buffers on any of the other lists. */ for(nlist = 0; nlist < NR_LIST; nlist++) { repeat1: bh = lru_list[nlist]; if(!bh) continue; for (i = nr_buffers_type[nlist]*2 ; i-- > 0 ; bh = next) { if(bh->b_list != nlist) goto repeat1; next = bh->b_next_free; if(!lru_list[nlist]) break; if (dev && bh->b_dev != dev) continue; if (buffer_locked(bh)) { /* Buffer is locked; skip it unless wait is requested AND pass > 0. */ if (!wait || !pass) { retry = 1; continue; } wait_on_buffer (bh); goto repeat2; } /* If an unlocked buffer is not uptodate, there has been an IO error. Skip it. */ if (wait && buffer_req(bh) && !buffer_locked(bh) && !buffer_dirty(bh) && !buffer_uptodate(bh)) { err = 1; continue; } /* Don't write clean buffers. Don't write ANY buffers on the third pass. */ if (!buffer_dirty(bh) || pass>=2) continue; /* don't bother about locked buffers */ if (buffer_locked(bh)) continue; bh->b_count++; bh->b_flushtime = 0; ll_rw_block(WRITE, 1, &bh); if(nlist != BUF_DIRTY) { printk("[%d %s %ld] ", nlist, kdevname(bh->b_dev), bh->b_blocknr); ncount++; } bh->b_count--; retry = 1; } } if (ncount) printk("sys_sync: %d dirty buffers not on dirty list\n", ncount); /* If we are waiting for the sync to succeed, and if any dirty blocks were written, then repeat; on the second pass, only wait for buffers being written (do not pass to write any more buffers on the second pass). */ if (wait && retry && ++pass<=2) goto repeat; return err; } void sync_dev(kdev_t dev) { sync_buffers(dev, 0); sync_supers(dev); sync_inodes(dev); sync_buffers(dev, 0); sync_dquots(dev, -1); } int fsync_dev(kdev_t dev) { sync_buffers(dev, 0); sync_supers(dev); sync_inodes(dev); sync_dquots(dev, -1); return sync_buffers(dev, 1); } asmlinkage int sys_sync(void) { fsync_dev(0); return 0; } int file_fsync (struct inode *inode, struct file *filp) { return fsync_dev(inode->i_dev); } asmlinkage int sys_fsync(unsigned int fd) { struct file * file; struct inode * inode; if (fd>=NR_OPEN || !(file=current->files->fd[fd]) || !(inode=file->f_inode)) return -EBADF; if (!file->f_op || !file->f_op->fsync) return -EINVAL; if (file->f_op->fsync(inode,file)) return -EIO; return 0; } asmlinkage int sys_fdatasync(unsigned int fd) { struct file * file; struct inode * inode; if (fd>=NR_OPEN || !(file=current->files->fd[fd]) || !(inode=file->f_inode)) return -EBADF; if (!file->f_op || !file->f_op->fsync) return -EINVAL; /* this needs further work, at the moment it is identical to fsync() */ if (file->f_op->fsync(inode,file)) return -EIO; return 0; } void invalidate_buffers(kdev_t dev) { int i; int nlist; struct buffer_head * bh; for(nlist = 0; nlist < NR_LIST; nlist++) { bh = lru_list[nlist]; for (i = nr_buffers_type[nlist]*2 ; --i > 0 ; bh = bh->b_next_free) { if (bh->b_dev != dev) continue; wait_on_buffer(bh); if (bh->b_dev != dev) continue; if (bh->b_count) continue; bh->b_flushtime = 0; clear_bit(BH_Protected, &bh->b_state); clear_bit(BH_Uptodate, &bh->b_state); clear_bit(BH_Dirty, &bh->b_state); clear_bit(BH_Req, &bh->b_state); } } } #define _hashfn(dev,block) (((unsigned)(HASHDEV(dev)^block))%nr_hash) #define hash(dev,block) hash_table[_hashfn(dev,block)] static inline void remove_from_hash_queue(struct buffer_head * bh) { if (bh->b_next) bh->b_next->b_prev = bh->b_prev; if (bh->b_prev) bh->b_prev->b_next = bh->b_next; if (hash(bh->b_dev,bh->b_blocknr) == bh) hash(bh->b_dev,bh->b_blocknr) = bh->b_next; bh->b_next = bh->b_prev = NULL; } static inline void remove_from_lru_list(struct buffer_head * bh) { if (!(bh->b_prev_free) || !(bh->b_next_free)) panic("VFS: LRU block list corrupted"); if (bh->b_dev == B_FREE) panic("LRU list corrupted"); bh->b_prev_free->b_next_free = bh->b_next_free; bh->b_next_free->b_prev_free = bh->b_prev_free; if (lru_list[bh->b_list] == bh) lru_list[bh->b_list] = bh->b_next_free; if (lru_list[bh->b_list] == bh) lru_list[bh->b_list] = NULL; if (next_to_age[bh->b_list] == bh) next_to_age[bh->b_list] = bh->b_next_free; if (next_to_age[bh->b_list] == bh) next_to_age[bh->b_list] = NULL; bh->b_next_free = bh->b_prev_free = NULL; } static inline void remove_from_free_list(struct buffer_head * bh) { int isize = BUFSIZE_INDEX(bh->b_size); if (!(bh->b_prev_free) || !(bh->b_next_free)) panic("VFS: Free block list corrupted"); if(bh->b_dev != B_FREE) panic("Free list corrupted"); if(!free_list[isize]) panic("Free list empty"); nr_free[isize]--; if(bh->b_next_free == bh) free_list[isize] = NULL; else { bh->b_prev_free->b_next_free = bh->b_next_free; bh->b_next_free->b_prev_free = bh->b_prev_free; if (free_list[isize] == bh) free_list[isize] = bh->b_next_free; } bh->b_next_free = bh->b_prev_free = NULL; } static inline void remove_from_queues(struct buffer_head * bh) { if(bh->b_dev == B_FREE) { remove_from_free_list(bh); /* Free list entries should not be in the hash queue */ return; } nr_buffers_type[bh->b_list]--; nr_buffers_st[BUFSIZE_INDEX(bh->b_size)][bh->b_list]--; remove_from_hash_queue(bh); remove_from_lru_list(bh); } static inline void put_last_lru(struct buffer_head * bh) { if (!bh) return; if (bh == lru_list[bh->b_list]) { lru_list[bh->b_list] = bh->b_next_free; if (next_to_age[bh->b_list] == bh) next_to_age[bh->b_list] = bh->b_next_free; return; } if(bh->b_dev == B_FREE) panic("Wrong block for lru list"); remove_from_lru_list(bh); /* add to back of free list */ if(!lru_list[bh->b_list]) { lru_list[bh->b_list] = bh; lru_list[bh->b_list]->b_prev_free = bh; } if (!next_to_age[bh->b_list]) next_to_age[bh->b_list] = bh; bh->b_next_free = lru_list[bh->b_list]; bh->b_prev_free = lru_list[bh->b_list]->b_prev_free; lru_list[bh->b_list]->b_prev_free->b_next_free = bh; lru_list[bh->b_list]->b_prev_free = bh; } static inline void put_last_free(struct buffer_head * bh) { int isize; if (!bh) return; isize = BUFSIZE_INDEX(bh->b_size); bh->b_dev = B_FREE; /* So it is obvious we are on the free list */ /* add to back of free list */ if(!free_list[isize]) { free_list[isize] = bh; bh->b_prev_free = bh; } nr_free[isize]++; bh->b_next_free = free_list[isize]; bh->b_prev_free = free_list[isize]->b_prev_free; free_list[isize]->b_prev_free->b_next_free = bh; free_list[isize]->b_prev_free = bh; } static inline void insert_into_queues(struct buffer_head * bh) { /* put at end of free list */ if(bh->b_dev == B_FREE) { put_last_free(bh); return; } if(!lru_list[bh->b_list]) { lru_list[bh->b_list] = bh; bh->b_prev_free = bh; } if (!next_to_age[bh->b_list]) next_to_age[bh->b_list] = bh; if (bh->b_next_free) panic("VFS: buffer LRU pointers corrupted"); bh->b_next_free = lru_list[bh->b_list]; bh->b_prev_free = lru_list[bh->b_list]->b_prev_free; lru_list[bh->b_list]->b_prev_free->b_next_free = bh; lru_list[bh->b_list]->b_prev_free = bh; nr_buffers_type[bh->b_list]++; nr_buffers_st[BUFSIZE_INDEX(bh->b_size)][bh->b_list]++; /* put the buffer in new hash-queue if it has a device */ bh->b_prev = NULL; bh->b_next = NULL; if (!(bh->b_dev)) return; bh->b_next = hash(bh->b_dev,bh->b_blocknr); hash(bh->b_dev,bh->b_blocknr) = bh; if (bh->b_next) bh->b_next->b_prev = bh; } static inline struct buffer_head * find_buffer(kdev_t dev, int block, int size) { struct buffer_head * tmp; for (tmp = hash(dev,block) ; tmp != NULL ; tmp = tmp->b_next) if (tmp->b_blocknr == block && tmp->b_dev == dev) if (tmp->b_size == size) return tmp; else { printk("VFS: Wrong blocksize on device %s\n", kdevname(dev)); return NULL; } return NULL; } /* * Why like this, I hear you say... The reason is race-conditions. * As we don't lock buffers (unless we are reading them, that is), * something might happen to it while we sleep (ie a read-error * will force it bad). This shouldn't really happen currently, but * the code is ready. */ struct buffer_head * get_hash_table(kdev_t dev, int block, int size) { struct buffer_head * bh; for (;;) { if (!(bh=find_buffer(dev,block,size))) return NULL; bh->b_count++; wait_on_buffer(bh); if (bh->b_dev == dev && bh->b_blocknr == block && bh->b_size == size) return bh; bh->b_count--; } } void set_blocksize(kdev_t dev, int size) { int i, nlist; struct buffer_head * bh, *bhnext; if (!blksize_size[MAJOR(dev)]) return; if (size > PAGE_SIZE) size = 0; switch (size) { default: panic("Invalid blocksize passed to set_blocksize"); case 512: case 1024: case 2048: case 4096: case 8192: ; } if (blksize_size[MAJOR(dev)][MINOR(dev)] == 0 && size == BLOCK_SIZE) { blksize_size[MAJOR(dev)][MINOR(dev)] = size; return; } if (blksize_size[MAJOR(dev)][MINOR(dev)] == size) return; sync_buffers(dev, 2); blksize_size[MAJOR(dev)][MINOR(dev)] = size; /* We need to be quite careful how we do this - we are moving entries around on the free list, and we can get in a loop if we are not careful.*/ for(nlist = 0; nlist < NR_LIST; nlist++) { bh = lru_list[nlist]; for (i = nr_buffers_type[nlist]*2 ; --i > 0 ; bh = bhnext) { if(!bh) break; bhnext = bh->b_next_free; if (bh->b_dev != dev) continue; if (bh->b_size == size) continue; wait_on_buffer(bh); if (bh->b_dev == dev && bh->b_size != size) { clear_bit(BH_Dirty, &bh->b_state); clear_bit(BH_Uptodate, &bh->b_state); clear_bit(BH_Req, &bh->b_state); bh->b_flushtime = 0; } remove_from_hash_queue(bh); } } } #define BADNESS(bh) (buffer_dirty(bh) || buffer_locked(bh)) void refill_freelist(int size) { struct buffer_head * bh, * tmp; struct buffer_head * candidate[NR_LIST]; unsigned int best_time, winner; int isize = BUFSIZE_INDEX(size); int buffers[NR_LIST]; int i; int needed; /* First see if we even need this. Sometimes it is advantageous to request some blocks in a filesystem that we know that we will be needing ahead of time. */ if (nr_free[isize] > 100) return; /* If there are too many dirty buffers, we wake up the update process now so as to ensure that there are still clean buffers available for user processes to use (and dirty) */ /* We are going to try to locate this much memory */ needed =bdf_prm.b_un.nrefill * size; while (nr_free_pages > min_free_pages*2 && needed > 0 && grow_buffers(GFP_BUFFER, size)) { needed -= PAGE_SIZE; } if(needed <= 0) return; /* See if there are too many buffers of a different size. If so, victimize them */ while(maybe_shrink_lav_buffers(size)) { if(!grow_buffers(GFP_BUFFER, size)) break; needed -= PAGE_SIZE; if(needed <= 0) return; }; /* OK, we cannot grow the buffer cache, now try to get some from the lru list */ /* First set the candidate pointers to usable buffers. This should be quick nearly all of the time. */ repeat0: for(i=0; i<NR_LIST; i++){ if(i == BUF_DIRTY || i == BUF_SHARED || nr_buffers_type[i] == 0) { candidate[i] = NULL; buffers[i] = 0; continue; } buffers[i] = nr_buffers_type[i]; for (bh = lru_list[i]; buffers[i] > 0; bh = tmp, buffers[i]--) { if(buffers[i] < 0) panic("Here is the problem"); tmp = bh->b_next_free; if (!bh) break; if (mem_map[MAP_NR((unsigned long) bh->b_data)].count != 1 || buffer_dirty(bh)) { refile_buffer(bh); continue; } if (bh->b_count || buffer_protected(bh) || bh->b_size != size) continue; /* Buffers are written in the order they are placed on the locked list. If we encounter a locked buffer here, this means that the rest of them are also locked */ if (buffer_locked(bh) && (i == BUF_LOCKED || i == BUF_LOCKED1)) { buffers[i] = 0; break; } if (BADNESS(bh)) continue; break; }; if(!buffers[i]) candidate[i] = NULL; /* Nothing on this list */ else candidate[i] = bh; if(candidate[i] && candidate[i]->b_count) panic("Here is the problem"); } repeat: if(needed <= 0) return; /* Now see which candidate wins the election */ winner = best_time = UINT_MAX; for(i=0; i<NR_LIST; i++){ if(!candidate[i]) continue; if(candidate[i]->b_lru_time < best_time){ best_time = candidate[i]->b_lru_time; winner = i; } } /* If we have a winner, use it, and then get a new candidate from that list */ if(winner != UINT_MAX) { i = winner; bh = candidate[i]; candidate[i] = bh->b_next_free; if(candidate[i] == bh) candidate[i] = NULL; /* Got last one */ if (bh->b_count || bh->b_size != size) panic("Busy buffer in candidate list\n"); if (mem_map[MAP_NR((unsigned long) bh->b_data)].count != 1) panic("Shared buffer in candidate list\n"); if (buffer_protected(bh)) panic("Protected buffer in candidate list\n"); if (BADNESS(bh)) panic("Buffer in candidate list with BADNESS != 0\n"); if(bh->b_dev == B_FREE) panic("Wrong list"); remove_from_queues(bh); bh->b_dev = B_FREE; put_last_free(bh); needed -= bh->b_size; buffers[i]--; if(buffers[i] < 0) panic("Here is the problem"); if(buffers[i] == 0) candidate[i] = NULL; /* Now all we need to do is advance the candidate pointer from the winner list to the next usable buffer */ if(candidate[i] && buffers[i] > 0){ if(buffers[i] <= 0) panic("Here is another problem"); for (bh = candidate[i]; buffers[i] > 0; bh = tmp, buffers[i]--) { if(buffers[i] < 0) panic("Here is the problem"); tmp = bh->b_next_free; if (!bh) break; if (mem_map[MAP_NR((unsigned long) bh->b_data)].count != 1 || buffer_dirty(bh)) { refile_buffer(bh); continue; }; if (bh->b_count || buffer_protected(bh) || bh->b_size != size) continue; /* Buffers are written in the order they are placed on the locked list. If we encounter a locked buffer here, this means that the rest of them are also locked */ if (buffer_locked(bh) && (i == BUF_LOCKED || i == BUF_LOCKED1)) { buffers[i] = 0; break; } if (BADNESS(bh)) continue; break; }; if(!buffers[i]) candidate[i] = NULL; /* Nothing here */ else candidate[i] = bh; if(candidate[i] && candidate[i]->b_count) panic("Here is the problem"); } goto repeat; } if(needed <= 0) return; /* Too bad, that was not enough. Try a little harder to grow some. */ if (nr_free_pages > min_free_pages + 5) { if (grow_buffers(GFP_BUFFER, size)) { needed -= PAGE_SIZE; goto repeat0; }; } /* and repeat until we find something good */ if (!grow_buffers(GFP_ATOMIC, size)) wakeup_bdflush(1); needed -= PAGE_SIZE; goto repeat0; } /* * Ok, this is getblk, and it isn't very clear, again to hinder * race-conditions. Most of the code is seldom used, (ie repeating), * so it should be much more efficient than it looks. * * The algorithm is changed: hopefully better, and an elusive bug removed. * * 14.02.92: changed it to sync dirty buffers a bit: better performance * when the filesystem starts to get full of dirty blocks (I hope). */ struct buffer_head * getblk(kdev_t dev, int block, int size) { struct buffer_head * bh; int isize = BUFSIZE_INDEX(size); /* Update this for the buffer size lav. */ buffer_usage[isize]++; /* If there are too many dirty buffers, we wake up the update process now so as to ensure that there are still clean buffers available for user processes to use (and dirty) */ repeat: bh = get_hash_table(dev, block, size); if (bh) { if (!buffer_dirty(bh)) { if (buffer_uptodate(bh)) put_last_lru(bh); bh->b_flushtime = 0; } set_bit(BH_Touched, &bh->b_state); return bh; } while(!free_list[isize]) refill_freelist(size); if (find_buffer(dev,block,size)) goto repeat; bh = free_list[isize]; remove_from_free_list(bh); /* OK, FINALLY we know that this buffer is the only one of its kind, */ /* and that it's unused (b_count=0), unlocked (buffer_locked=0), and clean */ bh->b_count=1; bh->b_flushtime=0; bh->b_state=(1<<BH_Touched); bh->b_dev=dev; bh->b_blocknr=block; insert_into_queues(bh); return bh; } void set_writetime(struct buffer_head * buf, int flag) { int newtime; if (buffer_dirty(buf)) { /* Move buffer to dirty list if jiffies is clear */ newtime = jiffies + (flag ? bdf_prm.b_un.age_super : bdf_prm.b_un.age_buffer); if(!buf->b_flushtime || buf->b_flushtime > newtime) buf->b_flushtime = newtime; } else { buf->b_flushtime = 0; } } /* * A buffer may need to be moved from one buffer list to another * (e.g. in case it is not shared any more). Handle this. */ void refile_buffer(struct buffer_head * buf) { int dispose; if(buf->b_dev == B_FREE) { printk("Attempt to refile free buffer\n"); return; } if (buffer_dirty(buf)) dispose = BUF_DIRTY; else if ((mem_map[MAP_NR((unsigned long) buf->b_data)].count > 1) || buffer_protected(buf)) dispose = BUF_SHARED; else if (buffer_locked(buf)) dispose = BUF_LOCKED; else if (buf->b_list == BUF_SHARED) dispose = BUF_UNSHARED; else dispose = BUF_CLEAN; if(dispose == BUF_CLEAN) buf->b_lru_time = jiffies; if(dispose != buf->b_list) { if(dispose == BUF_DIRTY || dispose == BUF_UNSHARED) buf->b_lru_time = jiffies; if(dispose == BUF_LOCKED && (buf->b_flushtime - buf->b_lru_time) <= bdf_prm.b_un.age_super) dispose = BUF_LOCKED1; remove_from_queues(buf); buf->b_list = dispose; insert_into_queues(buf); if(dispose == BUF_DIRTY && nr_buffers_type[BUF_DIRTY] > (nr_buffers - nr_buffers_type[BUF_SHARED]) * bdf_prm.b_un.nfract/100) wakeup_bdflush(0); } } /* * Release a buffer head */ void __brelse(struct buffer_head * buf) { wait_on_buffer(buf); /* If dirty, mark the time this buffer should be written back */ set_writetime(buf, 0); refile_buffer(buf); if (buf->b_count) { buf->b_count--; return; } printk("VFS: brelse: Trying to free free buffer\n"); } /* * bforget() is like brelse(), except it removes the buffer * from the hash-queues (so that it won't be re-used if it's * shared). */ void __bforget(struct buffer_head * buf) { wait_on_buffer(buf); mark_buffer_clean(buf); clear_bit(BH_Protected, &buf->b_state); buf->b_count--; remove_from_hash_queue(buf); buf->b_dev = NODEV; refile_buffer(buf); } /* * bread() reads a specified block and returns the buffer that contains * it. It returns NULL if the block was unreadable. */ struct buffer_head * bread(kdev_t dev, int block, int size) { struct buffer_head * bh; if (!(bh = getblk(dev, block, size))) { printk("VFS: bread: impossible error\n"); return NULL; } if (buffer_uptodate(bh)) return bh; ll_rw_block(READ, 1, &bh); wait_on_buffer(bh); if (buffer_uptodate(bh)) return bh; brelse(bh); return NULL; } /* * Ok, breada can be used as bread, but additionally to mark other * blocks for reading as well. End the argument list with a negative * number. */ #define NBUF 16 struct buffer_head * breada(kdev_t dev, int block, int bufsize, unsigned int pos, unsigned int filesize) { struct buffer_head * bhlist[NBUF]; unsigned int blocks; struct buffer_head * bh; int index; int i, j; if (pos >= filesize) return NULL; if (block < 0 || !(bh = getblk(dev,block,bufsize))) return NULL; index = BUFSIZE_INDEX(bh->b_size); if (buffer_uptodate(bh)) return(bh); else ll_rw_block(READ, 1, &bh); blocks = (filesize - pos) >> (9+index); if (blocks < (read_ahead[MAJOR(dev)] >> index)) blocks = read_ahead[MAJOR(dev)] >> index; if (blocks > NBUF) blocks = NBUF; /* if (blocks) printk("breada (new) %d blocks\n",blocks); */ bhlist[0] = bh; j = 1; for(i=1; i<blocks; i++) { bh = getblk(dev,block+i,bufsize); if (buffer_uptodate(bh)) { brelse(bh); break; } else bhlist[j++] = bh; } /* Request the read for these buffers, and then release them */ if (j>1) ll_rw_block(READA, (j-1), bhlist+1); for(i=1; i<j; i++) brelse(bhlist[i]); /* Wait for this buffer, and then continue on */ bh = bhlist[0]; wait_on_buffer(bh); if (buffer_uptodate(bh)) return bh; brelse(bh); return NULL; } /* * See fs/inode.c for the weird use of volatile.. */ static void put_unused_buffer_head(struct buffer_head * bh) { struct wait_queue * wait; wait = ((volatile struct buffer_head *) bh)->b_wait; memset(bh,0,sizeof(*bh)); ((volatile struct buffer_head *) bh)->b_wait = wait; bh->b_next_free = unused_list; unused_list = bh; wake_up(&buffer_wait); } static void get_more_buffer_heads(void) { int i; struct buffer_head * bh; for (;;) { if (unused_list) return; /* * This is critical. We can't swap out pages to get * more buffer heads, because the swap-out may need * more buffer-heads itself. Thus GFP_ATOMIC. */ bh = (struct buffer_head *) get_free_page(GFP_ATOMIC); if (bh) break; /* * Uhhuh. We're _really_ low on memory. Now we just * wait for old buffer heads to become free due to * finishing IO.. */ run_task_queue(&tq_disk); sleep_on(&buffer_wait); } for (nr_buffer_heads+=i=PAGE_SIZE/sizeof*bh ; i>0; i--) { bh->b_next_free = unused_list; /* only make link */ unused_list = bh++; } } /* * We can't put completed temporary IO buffer_heads directly onto the * unused_list when they become unlocked, since the device driver * end_request routines still expect access to the buffer_head's * fields after the final unlock. So, the device driver puts them on * the reuse_list instead once IO completes, and we recover these to * the unused_list here. * * The reuse_list receives buffers from interrupt routines, so we need * to be IRQ-safe here (but note that interrupts only _add_ to the * reuse_list, never take away. So we don't need to worry about the * reuse_list magically emptying). */ static inline void recover_reusable_buffer_heads(void) { if (reuse_list) { struct buffer_head *bh; unsigned long flags; save_flags(flags); do { cli(); bh = reuse_list; reuse_list = bh->b_next_free; restore_flags(flags); put_unused_buffer_head(bh); } while (reuse_list); } } static struct buffer_head * get_unused_buffer_head(void) { struct buffer_head * bh; recover_reusable_buffer_heads(); get_more_buffer_heads(); if (!unused_list) return NULL; bh = unused_list; unused_list = bh->b_next_free; bh->b_next_free = NULL; bh->b_data = NULL; bh->b_size = 0; bh->b_state = 0; return bh; } /* * Create the appropriate buffers when given a page for data area and * the size of each buffer.. Use the bh->b_this_page linked list to * follow the buffers created. Return NULL if unable to create more * buffers. */ static struct buffer_head * create_buffers(unsigned long page, unsigned long size) { struct buffer_head *bh, *head; long offset; head = NULL; offset = PAGE_SIZE; while ((offset -= size) >= 0) { bh = get_unused_buffer_head(); if (!bh) goto no_grow; bh->b_this_page = head; head = bh; bh->b_data = (char *) (page+offset); bh->b_size = size; bh->b_dev = B_FREE; /* Flag as unused */ } return head; /* * In case anything failed, we just free everything we got. */ no_grow: bh = head; while (bh) { head = bh; bh = bh->b_this_page; put_unused_buffer_head(head); } return NULL; } /* Run the hooks that have to be done when a page I/O has completed. */ static inline void after_unlock_page (struct page * page) { if (clear_bit(PG_decr_after, &page->flags)) atomic_dec(&nr_async_pages); if (clear_bit(PG_free_after, &page->flags)) free_page(page_address(page)); if (clear_bit(PG_swap_unlock_after, &page->flags)) swap_after_unlock_page(page->swap_unlock_entry); } /* * Free all temporary buffers belonging to a page. * This needs to be called with interrupts disabled. */ static inline void free_async_buffers (struct buffer_head * bh) { struct buffer_head * tmp; tmp = bh; do { if (!test_bit(BH_FreeOnIO, &tmp->b_state)) { printk ("Whoops: unlock_buffer: " "async IO mismatch on page.\n"); return; } tmp->b_next_free = reuse_list; reuse_list = tmp; clear_bit(BH_FreeOnIO, &tmp->b_state); tmp = tmp->b_this_page; } while (tmp != bh); } /* * Start I/O on a page. * This function expects the page to be locked and may return before I/O is complete. * You then have to check page->locked, page->uptodate, and maybe wait on page->wait. */ int brw_page(int rw, unsigned long address, kdev_t dev, int b[], int size, int bmap) { struct buffer_head *bh, *prev, *next, *arr[MAX_BUF_PER_PAGE]; int block, nr; struct page *page; page = mem_map + MAP_NR(address); if (!PageLocked(page)) panic("brw_page: page not locked for I/O"); clear_bit(PG_uptodate, &page->flags); clear_bit(PG_error, &page->flags); /* * Allocate buffer heads pointing to this page, just for I/O. * They do _not_ show up in the buffer hash table! * They are _not_ registered in page->buffers either! */ bh = create_buffers(address, size); if (!bh) { clear_bit(PG_locked, &page->flags); wake_up(&page->wait); return -ENOMEM; } nr = 0; next = bh; do { struct buffer_head * tmp; block = *(b++); set_bit(BH_FreeOnIO, &next->b_state); next->b_list = BUF_CLEAN; next->b_dev = dev; next->b_blocknr = block; next->b_count = 1; next->b_flushtime = 0; set_bit(BH_Uptodate, &next->b_state); /* * When we use bmap, we define block zero to represent * a hole. ll_rw_page, however, may legitimately * access block zero, and we need to distinguish the * two cases. */ if (bmap && !block) { memset(next->b_data, 0, size); next->b_count--; continue; } tmp = get_hash_table(dev, block, size); if (tmp) { if (!buffer_uptodate(tmp)) { if (rw == READ) ll_rw_block(READ, 1, &tmp); wait_on_buffer(tmp); } if (rw == READ) memcpy(next->b_data, tmp->b_data, size); else { memcpy(tmp->b_data, next->b_data, size); mark_buffer_dirty(tmp, 0); } brelse(tmp); next->b_count--; continue; } if (rw == READ) clear_bit(BH_Uptodate, &next->b_state); else set_bit(BH_Dirty, &next->b_state); arr[nr++] = next; } while (prev = next, (next = next->b_this_page) != NULL); prev->b_this_page = bh; if (nr) { ll_rw_block(rw, nr, arr); /* The rest of the work is done in mark_buffer_uptodate() * and unlock_buffer(). */ } else { unsigned long flags; clear_bit(PG_locked, &page->flags); set_bit(PG_uptodate, &page->flags); wake_up(&page->wait); save_flags(flags); cli(); free_async_buffers(bh); restore_flags(flags); after_unlock_page(page); } ++current->maj_flt; return 0; } /* * This is called by end_request() when I/O has completed. */ void mark_buffer_uptodate(struct buffer_head * bh, int on) { if (on) { struct buffer_head *tmp = bh; set_bit(BH_Uptodate, &bh->b_state); /* If a page has buffers and all these buffers are uptodate, * then the page is uptodate. */ do { if (!test_bit(BH_Uptodate, &tmp->b_state)) return; tmp=tmp->b_this_page; } while (tmp && tmp != bh); set_bit(PG_uptodate, &mem_map[MAP_NR(bh->b_data)].flags); return; } clear_bit(BH_Uptodate, &bh->b_state); } /* * This is called by end_request() when I/O has completed. */ void unlock_buffer(struct buffer_head * bh) { unsigned long flags; struct buffer_head *tmp; struct page *page; clear_bit(BH_Lock, &bh->b_state); wake_up(&bh->b_wait); if (!test_bit(BH_FreeOnIO, &bh->b_state)) return; /* This is a temporary buffer used for page I/O. */ page = mem_map + MAP_NR(bh->b_data); if (!PageLocked(page)) goto not_locked; if (bh->b_count != 1) goto bad_count; if (!test_bit(BH_Uptodate, &bh->b_state)) set_bit(PG_error, &page->flags); /* * Be _very_ careful from here on. Bad things can happen if * two buffer heads end IO at almost the same time and both * decide that the page is now completely done. * * Async buffer_heads are here only as labels for IO, and get * thrown away once the IO for this page is complete. IO is * deemed complete once all buffers have been visited * (b_count==0) and are now unlocked. We must make sure that * only the _last_ buffer that decrements its count is the one * that free's the page.. */ save_flags(flags); cli(); bh->b_count--; tmp = bh; do { if (tmp->b_count) goto still_busy; tmp = tmp->b_this_page; } while (tmp != bh); B /* OK, the async IO on this page is complete. */ free_async_buffers(bh); restore_flags(flags); clear_bit(PG_locked, &page->flags); wake_up(&page->wait); after_unlock_page(page); wake_up(&buffer_wait); return; still_busy: restore_flags(flags); return; not_locked: printk ("Whoops: unlock_buffer: async io complete on unlocked page\n"); return; bad_count: printk ("Whoops: unlock_buffer: b_count != 1 on async io.\n"); return; } /* * Generic "readpage" function for block devices that have the normal * bmap functionality. This is most of the block device filesystems. * Reads the page asynchronously --- the unlock_buffer() and * mark_buffer_uptodate() functions propagate buffer state into the * page struct once IO has completed. */ int generic_readpage(struct inode * inode, struct page * page) { unsigned long block, address; int *p, nr[PAGE_SIZE/512]; int i; address = page_address(page); page->count++; set_bit(PG_locked, &page->flags); set_bit(PG_free_after, &page->flags); i = PAGE_SIZE >> inode->i_sb->s_blocksize_bits; block = page->offset >> inode->i_sb->s_blocksize_bits; p = nr; do { *p = inode->i_op->bmap(inode, block); i--; block++; p++; } while (i > 0); /* IO start */ brw_page(READ, address, inode->i_dev, nr, inode->i_sb->s_blocksize, 1); return 0; } /* * Try to increase the number of buffers available: the size argument * is used to determine what kind of buffers we want. */ static int grow_buffers(int pri, int size) { unsigned long page; struct buffer_head *bh, *tmp; struct buffer_head * insert_point; int isize; if ((size & 511) || (size > PAGE_SIZE)) { printk("VFS: grow_buffers: size = %d\n",size); return 0; } isize = BUFSIZE_INDEX(size); if (!(page = __get_free_page(pri))) return 0; bh = create_buffers(page, size); if (!bh) { free_page(page); return 0; } insert_point = free_list[isize]; tmp = bh; while (1) { nr_free[isize]++; if (insert_point) { tmp->b_next_free = insert_point->b_next_free; tmp->b_prev_free = insert_point; insert_point->b_next_free->b_prev_free = tmp; insert_point->b_next_free = tmp; } else { tmp->b_prev_free = tmp; tmp->b_next_free = tmp; } insert_point = tmp; ++nr_buffers; if (tmp->b_this_page) tmp = tmp->b_this_page; else break; } tmp->b_this_page = bh; free_list[isize] = bh; mem_map[MAP_NR(page)].buffers = bh; buffermem += PAGE_SIZE; return 1; } /* =========== Reduce the buffer memory ============= */ /* * try_to_free_buffer() checks if all the buffers on this particular page * are unused, and free's the page if so. */ int try_to_free_buffer(struct buffer_head * bh, struct buffer_head ** bhp, int priority) { unsigned long page; struct buffer_head * tmp, * p; int isize = BUFSIZE_INDEX(bh->b_size); *bhp = bh; page = (unsigned long) bh->b_data; page &= PAGE_MASK; tmp = bh; do { if (!tmp) return 0; if (tmp->b_count || buffer_protected(tmp) || buffer_dirty(tmp) || buffer_locked(tmp) || tmp->b_wait) return 0; if (priority && buffer_touched(tmp)) return 0; tmp = tmp->b_this_page; } while (tmp != bh); tmp = bh; do { p = tmp; tmp = tmp->b_this_page; nr_buffers--; nr_buffers_size[isize]--; if (p == *bhp) { *bhp = p->b_prev_free; if (p == *bhp) /* Was this the last in the list? */ *bhp = NULL; } remove_from_queues(p); put_unused_buffer_head(p); } while (tmp != bh); buffermem -= PAGE_SIZE; mem_map[MAP_NR(page)].buffers = NULL; free_page(page); return !mem_map[MAP_NR(page)].count; } /* Age buffers on a given page, according to whether they have been visited recently or not. */ static inline void age_buffer(struct buffer_head *bh) { struct buffer_head *tmp = bh; int touched = 0; /* * When we age a page, we mark all other buffers in the page * with the "has_aged" flag. Then, when these aliased buffers * come up for aging, we skip them until next pass. This * ensures that a page full of multiple buffers only gets aged * once per pass through the lru lists. */ if (clear_bit(BH_Has_aged, &bh->b_state)) return; do { touched |= clear_bit(BH_Touched, &tmp->b_state); tmp = tmp->b_this_page; set_bit(BH_Has_aged, &tmp->b_state); } while (tmp != bh); clear_bit(BH_Has_aged, &bh->b_state); if (touched) touch_page(mem_map + MAP_NR((unsigned long) bh->b_data)); else age_page(mem_map + MAP_NR((unsigned long) bh->b_data)); } /* * Consult the load average for buffers and decide whether or not * we should shrink the buffers of one size or not. If we decide yes, * do it and return 1. Else return 0. Do not attempt to shrink size * that is specified. * * I would prefer not to use a load average, but the way things are now it * seems unavoidable. The way to get rid of it would be to force clustering * universally, so that when we reclaim buffers we always reclaim an entire * page. Doing this would mean that we all need to move towards QMAGIC. */ static int maybe_shrink_lav_buffers(int size) { int nlist; int isize; int total_lav, total_n_buffers, n_sizes; /* Do not consider the shared buffers since they would not tend to have getblk called very often, and this would throw off the lav. They are not easily reclaimable anyway (let the swapper make the first move). */ total_lav = total_n_buffers = n_sizes = 0; for(nlist = 0; nlist < NR_SIZES; nlist++) { total_lav += buffers_lav[nlist]; if(nr_buffers_size[nlist]) n_sizes++; total_n_buffers += nr_buffers_size[nlist]; total_n_buffers -= nr_buffers_st[nlist][BUF_SHARED]; } /* See if we have an excessive number of buffers of a particular size - if so, victimize that bunch. */ isize = (size ? BUFSIZE_INDEX(size) : -1); if (n_sizes > 1) for(nlist = 0; nlist < NR_SIZES; nlist++) { if(nlist == isize) continue; if(nr_buffers_size[nlist] && bdf_prm.b_un.lav_const * buffers_lav[nlist]*total_n_buffers < total_lav * (nr_buffers_size[nlist] - nr_buffers_st[nlist][BUF_SHARED])) if(shrink_specific_buffers(6, bufferindex_size[nlist])) return 1; } return 0; } /* * Try to free up some pages by shrinking the buffer-cache * * Priority tells the routine how hard to try to shrink the * buffers: 6 means "don't bother too much", while a value * of 0 means "we'd better get some free pages now". * * "limit" is meant to limit the shrink-action only to pages * that are in the 0 - limit address range, for DMA re-allocations. * We ignore that right now. */ static int shrink_specific_buffers(unsigned int priority, int size) { struct buffer_head *bh; int nlist; int i, isize, isize1; #ifdef DEBUG if(size) printk("Shrinking buffers of size %d\n", size); #endif /* First try the free lists, and see if we can get a complete page from here */ isize1 = (size ? BUFSIZE_INDEX(size) : -1); for(isize = 0; isize<NR_SIZES; isize++){ if(isize1 != -1 && isize1 != isize) continue; bh = free_list[isize]; if(!bh) continue; for (i=0 ; !i || bh != free_list[isize]; bh = bh->b_next_free, i++) { if (bh->b_count || buffer_protected(bh) || !bh->b_this_page) continue; if (!age_of((unsigned long) bh->b_data) && try_to_free_buffer(bh, &bh, 6)) return 1; if(!bh) break; /* Some interrupt must have used it after we freed the page. No big deal - keep looking */ } } /* Not enough in the free lists, now try the lru list */ for(nlist = 0; nlist < NR_LIST; nlist++) { repeat1: if(priority > 2 && nlist == BUF_SHARED) continue; i = nr_buffers_type[nlist]; i = ((BUFFEROUT_WEIGHT * i) >> 10) >> priority; for ( ; i > 0; i-- ) { bh = next_to_age[nlist]; if (!bh) break; next_to_age[nlist] = bh->b_next_free; /* First, age the buffer. */ age_buffer(bh); /* We may have stalled while waiting for I/O to complete. */ if(bh->b_list != nlist) goto repeat1; if (bh->b_count || buffer_protected(bh) || !bh->b_this_page) continue; if(size && bh->b_size != size) continue; if (buffer_locked(bh)) if (priority) continue; else wait_on_buffer(bh); if (buffer_dirty(bh)) { bh->b_count++; bh->b_flushtime = 0; ll_rw_block(WRITEA, 1, &bh); bh->b_count--; continue; } /* At priority 6, only consider really old (age==0) buffers for reclaiming. At priority 0, consider any buffers. */ if ((age_of((unsigned long) bh->b_data) >> (6-priority)) > 0) continue; if (try_to_free_buffer(bh, &bh, 0)) return 1; if(!bh) break; } } return 0; } /* ================== Debugging =================== */ void show_buffers(void) { struct buffer_head * bh; int found = 0, locked = 0, dirty = 0, used = 0, lastused = 0; int protected = 0; int shared; int nlist, isize; printk("Buffer memory: %6dkB\n",buffermem>>10); printk("Buffer heads: %6d\n",nr_buffer_heads); printk("Buffer blocks: %6d\n",nr_buffers); for(nlist = 0; nlist < NR_LIST; nlist++) { shared = found = locked = dirty = used = lastused = protected = 0; bh = lru_list[nlist]; if(!bh) continue; do { found++; if (buffer_locked(bh)) locked++; if (buffer_protected(bh)) protected++; if (buffer_dirty(bh)) dirty++; if (mem_map[MAP_NR(((unsigned long) bh->b_data))].count != 1) shared++; if (bh->b_count) used++, lastused = found; bh = bh->b_next_free; } while (bh != lru_list[nlist]); printk("Buffer[%d] mem: %d buffers, %d used (last=%d), " "%d locked, %d protected, %d dirty %d shrd\n", nlist, found, used, lastused, locked, protected, dirty, shared); }; printk("Size [LAV] Free Clean Unshar Lck Lck1 Dirty Shared \n"); for(isize = 0; isize<NR_SIZES; isize++){ printk("%5d [%5d]: %7d ", bufferindex_size[isize], buffers_lav[isize], nr_free[isize]); for(nlist = 0; nlist < NR_LIST; nlist++) printk("%7d ", nr_buffers_st[isize][nlist]); printk("\n"); } } /* ====================== Cluster patches for ext2 ==================== */ /* * try_to_reassign() checks if all the buffers on this particular page * are unused, and reassign to a new cluster them if this is true. */ static inline int try_to_reassign(struct buffer_head * bh, struct buffer_head ** bhp, kdev_t dev, unsigned int starting_block) { unsigned long page; struct buffer_head * tmp, * p; *bhp = bh; page = (unsigned long) bh->b_data; page &= PAGE_MASK; if(mem_map[MAP_NR(page)].count != 1) return 0; tmp = bh; do { if (!tmp) return 0; if (tmp->b_count || buffer_protected(tmp) || buffer_dirty(tmp) || buffer_locked(tmp)) return 0; tmp = tmp->b_this_page; } while (tmp != bh); tmp = bh; while((unsigned long) tmp->b_data & (PAGE_SIZE - 1)) tmp = tmp->b_this_page; /* This is the buffer at the head of the page */ bh = tmp; do { p = tmp; tmp = tmp->b_this_page; remove_from_queues(p); p->b_dev = dev; mark_buffer_uptodate(p, 0); clear_bit(BH_Req, &p->b_state); p->b_blocknr = starting_block++; insert_into_queues(p); } while (tmp != bh); return 1; } /* * Try to find a free cluster by locating a page where * all of the buffers are unused. We would like this function * to be atomic, so we do not call anything that might cause * the process to sleep. The priority is somewhat similar to * the priority used in shrink_buffers. * * My thinking is that the kernel should end up using whole * pages for the buffer cache as much of the time as possible. * This way the other buffers on a particular page are likely * to be very near each other on the free list, and we will not * be expiring data prematurely. For now we only cannibalize buffers * of the same size to keep the code simpler. */ static int reassign_cluster(kdev_t dev, unsigned int starting_block, int size) { struct buffer_head *bh; int isize = BUFSIZE_INDEX(size); int i; /* We want to give ourselves a really good shot at generating a cluster, and since we only take buffers from the free list, we "overfill" it a little. */ while(nr_free[isize] < 32) refill_freelist(size); bh = free_list[isize]; if(bh) for (i=0 ; !i || bh != free_list[isize] ; bh = bh->b_next_free, i++) { if (!bh->b_this_page) continue; if (try_to_reassign(bh, &bh, dev, starting_block)) return 4; } return 0; } /* This function tries to generate a new cluster of buffers * from a new page in memory. We should only do this if we have * not expanded the buffer cache to the maximum size that we allow. */ static unsigned long try_to_generate_cluster(kdev_t dev, int block, int size) { struct buffer_head * bh, * tmp, * arr[MAX_BUF_PER_PAGE]; int isize = BUFSIZE_INDEX(size); unsigned long offset; unsigned long page; int nblock; page = get_free_page(GFP_NOBUFFER); if(!page) return 0; bh = create_buffers(page, size); if (!bh) { free_page(page); return 0; }; nblock = block; for (offset = 0 ; offset < PAGE_SIZE ; offset += size) { if (find_buffer(dev, nblock++, size)) goto not_aligned; } tmp = bh; nblock = 0; while (1) { arr[nblock++] = bh; bh->b_count = 1; bh->b_flushtime = 0; bh->b_state = 0; bh->b_dev = dev; bh->b_list = BUF_CLEAN; bh->b_blocknr = block++; nr_buffers++; nr_buffers_size[isize]++; insert_into_queues(bh); if (bh->b_this_page) bh = bh->b_this_page; else break; } buffermem += PAGE_SIZE; mem_map[MAP_NR(page)].buffers = bh; bh->b_this_page = tmp; while (nblock-- > 0) brelse(arr[nblock]); return 4; /* ?? */ not_aligned: while ((tmp = bh) != NULL) { bh = bh->b_this_page; put_unused_buffer_head(tmp); } free_page(page); return 0; } unsigned long generate_cluster(kdev_t dev, int b[], int size) { int i, offset; for (i = 0, offset = 0 ; offset < PAGE_SIZE ; i++, offset += size) { if(i && b[i]-1 != b[i-1]) return 0; /* No need to cluster */ if(find_buffer(dev, b[i], size)) return 0; }; /* OK, we have a candidate for a new cluster */ /* See if one size of buffer is over-represented in the buffer cache, if so reduce the numbers of buffers */ if(maybe_shrink_lav_buffers(size)) { int retval; retval = try_to_generate_cluster(dev, b[0], size); if(retval) return retval; }; if (nr_free_pages > min_free_pages*2) return try_to_generate_cluster(dev, b[0], size); else return reassign_cluster(dev, b[0], size); } /* ===================== Init ======================= */ /* * This initializes the initial buffer free list. nr_buffers_type is set * to one less the actual number of buffers, as a sop to backwards * compatibility --- the old code did this (I think unintentionally, * but I'm not sure), and programs in the ps package expect it. * - TYT 8/30/92 */ void buffer_init(void) { int i; int isize = BUFSIZE_INDEX(BLOCK_SIZE); long memsize = MAP_NR(high_memory) << PAGE_SHIFT; if (memsize >= 64*1024*1024) nr_hash = 65521; else if (memsize >= 32*1024*1024) nr_hash = 32749; else if (memsize >= 16*1024*1024) nr_hash = 16381; else if (memsize >= 8*1024*1024) nr_hash = 8191; else if (memsize >= 4*1024*1024) nr_hash = 4093; else nr_hash = 997; hash_table = (struct buffer_head **) vmalloc(nr_hash * sizeof(struct buffer_head *)); for (i = 0 ; i < nr_hash ; i++) hash_table[i] = NULL; lru_list[BUF_CLEAN] = 0; grow_buffers(GFP_KERNEL, BLOCK_SIZE); if (!free_list[isize]) panic("VFS: Unable to initialize buffer free list!"); return; } /* ====================== bdflush support =================== */ /* This is a simple kernel daemon, whose job it is to provide a dynamic * response to dirty buffers. Once this process is activated, we write back * a limited number of buffers to the disks and then go back to sleep again. */ struct wait_queue * bdflush_wait = NULL; struct wait_queue * bdflush_done = NULL; static void wakeup_bdflush(int wait) { wake_up(&bdflush_wait); if (wait) { run_task_queue(&tq_disk); sleep_on(&bdflush_done); } } /* * Here we attempt to write back old buffers. We also try to flush inodes * and supers as well, since this function is essentially "update", and * otherwise there would be no way of ensuring that these quantities ever * get written back. Ideally, we would have a timestamp on the inodes * and superblocks so that we could write back only the old ones as well */ asmlinkage int sync_old_buffers(void) { int i, isize; int ndirty, nwritten; int nlist; int ncount; struct buffer_head * bh, *next; sync_supers(0); sync_inodes(0); ncount = 0; #ifdef DEBUG for(nlist = 0; nlist < NR_LIST; nlist++) #else for(nlist = BUF_DIRTY; nlist <= BUF_DIRTY; nlist++) #endif { ndirty = 0; nwritten = 0; repeat: bh = lru_list[nlist]; if(bh) for (i = nr_buffers_type[nlist]; i-- > 0; bh = next) { /* We may have stalled while waiting for I/O to complete. */ if(bh->b_list != nlist) goto repeat; next = bh->b_next_free; if(!lru_list[nlist]) { printk("Dirty list empty %d\n", i); break; } /* Clean buffer on dirty list? Refile it */ if (nlist == BUF_DIRTY && !buffer_dirty(bh) && !buffer_locked(bh)) { refile_buffer(bh); continue; } if (buffer_locked(bh) || !buffer_dirty(bh)) continue; ndirty++; if(bh->b_flushtime > jiffies) continue; nwritten++; bh->b_count++; bh->b_flushtime = 0; #ifdef DEBUG if(nlist != BUF_DIRTY) ncount++; #endif ll_rw_block(WRITE, 1, &bh); bh->b_count--; } } #ifdef DEBUG if (ncount) printk("sync_old_buffers: %d dirty buffers not on dirty list\n", ncount); printk("Wrote %d/%d buffers\n", nwritten, ndirty); #endif /* We assume that we only come through here on a regular schedule, like every 5 seconds. Now update load averages. Shift usage counts to prevent overflow. */ for(isize = 0; isize<NR_SIZES; isize++){ CALC_LOAD(buffers_lav[isize], bdf_prm.b_un.lav_const, buffer_usage[isize]); buffer_usage[isize] = 0; } return 0; } /* This is the interface to bdflush. As we get more sophisticated, we can * pass tuning parameters to this "process", to adjust how it behaves. * We would want to verify each parameter, however, to make sure that it * is reasonable. */ asmlinkage int sys_bdflush(int func, long data) { int i, error; if (!suser()) return -EPERM; if (func == 1) return sync_old_buffers(); /* Basically func 1 means read param 1, 2 means write param 1, etc */ if (func >= 2) { i = (func-2) >> 1; if (i < 0 || i >= N_PARAM) return -EINVAL; if((func & 1) == 0) { error = verify_area(VERIFY_WRITE, (void *) data, sizeof(int)); if (error) return error; put_user(bdf_prm.data[i], (int*)data); return 0; }; if (data < bdflush_min[i] || data > bdflush_max[i]) return -EINVAL; bdf_prm.data[i] = data; return 0; }; /* Having func 0 used to launch the actual bdflush and then never return (unless explicitly killed). We return zero here to remain semi-compatible with present update(8) programs. */ return 0; } /* This is the actual bdflush daemon itself. It used to be started from * the syscall above, but now we launch it ourselves internally with * kernel_thread(...) directly after the first thread in init/main.c */ int bdflush(void * unused) { int i; int ndirty; int nlist; int ncount; struct buffer_head * bh, *next; /* * We have a bare-bones task_struct, and really should fill * in a few more things so "top" and /proc/2/{exe,root,cwd} * display semi-sane things. Not real crucial though... */ current->session = 1; current->pgrp = 1; sprintf(current->comm, "kflushd"); /* * As a kernel thread we want to tamper with system buffers * and other internals and thus be subject to the SMP locking * rules. (On a uniprocessor box this does nothing). */ #ifdef __SMP__ lock_kernel(); syscall_count++; #endif for (;;) { #ifdef DEBUG printk("bdflush() activated..."); #endif ncount = 0; #ifdef DEBUG for(nlist = 0; nlist < NR_LIST; nlist++) #else for(nlist = BUF_DIRTY; nlist <= BUF_DIRTY; nlist++) #endif { ndirty = 0; repeat: bh = lru_list[nlist]; if(bh) for (i = nr_buffers_type[nlist]; i-- > 0 && ndirty < bdf_prm.b_un.ndirty; bh = next) { /* We may have stalled while waiting for I/O to complete. */ if(bh->b_list != nlist) goto repeat; next = bh->b_next_free; if(!lru_list[nlist]) { printk("Dirty list empty %d\n", i); break; } /* Clean buffer on dirty list? Refile it */ if (nlist == BUF_DIRTY && !buffer_dirty(bh) && !buffer_locked(bh)) { refile_buffer(bh); continue; } if (buffer_locked(bh) || !buffer_dirty(bh)) continue; /* Should we write back buffers that are shared or not?? currently dirty buffers are not shared, so it does not matter */ bh->b_count++; ndirty++; bh->b_flushtime = 0; ll_rw_block(WRITE, 1, &bh); #ifdef DEBUG if(nlist != BUF_DIRTY) ncount++; #endif bh->b_count--; } } #ifdef DEBUG if (ncount) printk("sys_bdflush: %d dirty buffers not on dirty list\n", ncount); printk("sleeping again.\n"); #endif run_task_queue(&tq_disk); wake_up(&bdflush_done); /* If there are still a lot of dirty buffers around, skip the sleep and flush some more */ if(nr_buffers_type[BUF_DIRTY] <= (nr_buffers - nr_buffers_type[BUF_SHARED]) * bdf_prm.b_un.nfract/100) { current->signal = 0; interruptible_sleep_on(&bdflush_wait); } } } /* * Overrides for Emacs so that we follow Linus's tabbing style. * Emacs will notice this stuff at the end of the file and automatically * adjust the settings for this buffer only. This must remain at the end * of the file. * --------------------------------------------------------------------------- * Local variables: * c-indent-level: 8 * c-brace-imaginary-offset: 0 * c-brace-offset: -8 * c-argdecl-indent: 8 * c-label-offset: -8 * c-continued-statement-offset: 8 * c-continued-brace-offset: 0 * End: */